![]()
|
This is the cover of a CD I made recently which
takes neural ensemble recordings of the moth antennal lobe as it responds to
odor and converts it to music.
Tracks:
Factor 1: 5 neurons with
factor |
| Back Cover |
A model system for the study of olfactory processing
The image of Leonardo Di Vinci’s Vitruvian Man is believed to be an artistic
expression of an algorithm created by Di Vinci to solve the problem known as
“squaring the circle.” Squaring the circle is an ancient geometrical problem
whereby of a pair of compasses and a ruler are used in an attempt to construct a
circle and square of equal area. In many respects the comparative approach to
understanding the function of the human brain is analogous. In our case we are
“manning the moth.” That is, we study the structure and function of the moth
brain in order to better understand our own. The Sphinx moth, Manduca sexta is
well known for its highly sensitive sense of smell. The antennal lobe (featured
on the cover) is the part of the moths nervous system that processes odor. Of
particular importance is the amazing degree of similarity of this antennal
lobe's circuitry to our own odor processing center, the olfactory lobe. This
similarity provides us with opportunity for intensive study of the physiology of
odor processing.
About the soundtracks
The tracks contained on this CD was created from a single recording of 32
simultaneously monitored neurons and their responses to 20 100ms presentations
of 9 different but highly related odors. The odors, which are played back in the
following order, 1-hexanol, 1-heptanol, 1-octanol, 1-nonanol, 1-decanol,
2-hexanone, 2-heptanone, 2-octanone and 2-decanone. vary by single carbon units
(CH3) or they contain different functional groups. Odors ending in anol are
alcohols and those ending in anon are ketones). For each of the 180 100ms odor
presentations a 780ms recording was made for each neuron starting at the moment
the odor was released. This 780ms response window was then sliced into 32 equal
30ms pieces of time and the number of nerve impulses, or action potentials, was
counted for each slice. These counts typically sum to zero because 30ms (3/100
seconds) is fairly brief. However, because the neuron can burst the counts
occasionally reach a number as high as 6 or 7. Thus, the 780ms response window
is converted into a sequential string of 26 numbers, each number representing
one slice, and each number ranging from 0 to ~7. Before the data was converted
to sound principle components used to sort neurons into groups based on
synchronous activity across the 26 slices and across all odors. This analysis
produces a single factor with a new string of 26 numbers that represents
correlated activity of the neurons in that group. The original data and these
factors are then imported into a program (http://algoartcom) that converts the
range of numbers in the string into MIDI range (0-127).
Next, the software allows the programmer to assign an instrument, an octave
range and a volume to each neuron and/or factor. The programmer may also use one
of a number of functions to convert the raw MIDI data into something more
patterned. However, for the tracks on this CD only the quantize function was
used, allowing neurons to be “played” in major, minor etc; nothing more was
done. Thus, each resulting track is a fairly straight forward conversion of raw
neurophysiological data into sound. Each track is a subset of the 32 recorded
neurons that were identified by the principle components analysis as a group of
synchronously active neurons. In the first 3 tracks, the factor was included and
provides a melody line where as the neurons are represented by unique
instruments. The first 4 tracks are the sequential presentations of the 20
presentations of each odorant played at about 1/6th real time. The last 2 tracks
are continuous recordings of 10 puffs of the same odor each signified by a bong
sound and separated by about 4sec (1/2 real time); these are the responses of
all 32 neurons, each neuron is represented by a single tone.
Why do neurones sound like music?
The short answer is; time matters. I assure you I know almost nothing about
music. However I do at least know that there are some basic characteristics
common to most music; pattern repetition and evolution. The repetition in these
songs comes from repeated presentations of the same odor; the evolution comes
from changing the features of the odorant being presented. If odorant did not
produce a consistent patterned response across the 780ms there would be little
repetition over the 20 consecutive presentations of same odorant. If the neurons
did not respond with a different pattern for at least some of the odorants then
there would be no evolution. Thus, each recording at least approximates music
because there is a consistent patterned output from each of the individual
neurons in each track. Keep in mind that in the brain all of these songs were
playing simultaneously.
Acknowledgments:
Nicolas Gibson produced the cover image; the antennal lobe of Manduca sexta
Leonardo Di Vinci the Vitruvian Man; sorry for the moth graffiti.
Thanks to professors John G. Hildebrand, Tom A. Christensen and Brian H. Smith.
This work was supported by grants from NIH/NIDCD to KCD and BHS.
Back to Kevin's home